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AI Insights · Timothy · January 2022

Top 5 Cannabis Games Performance in Ukraine Q4 2021

Explore the performance trends of the top 5 cannabis games on a unified platform in Ukraine during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Cannabis Games Performance in Ukraine Q4 2021

During the fourth quarter of 2021, the top five cannabis games in Ukraine showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.

Bud Farm: Idle Tycoon Game experienced a decline in weekly revenue, starting from $736 in late September and dropping to $302 by the end of December. Weekly downloads also saw a significant decrease, from 3.4K in the last week of September to just 26 in the final week of December. Additionally, weekly active users fell from 4.7K to around 1.1K over the same period.

Hempire - Weed Growing Game showed fluctuations in weekly revenue, peaking at $138 in late October before settling at $84 in the last week of December. The game saw a surge in downloads mid-quarter, reaching 1.2K in early November, and ended the quarter with 453 downloads. Weekly active users peaked at 1.4K in mid-November before decreasing to 532 by the end of December.

Weed Factory Idle had minimal revenue throughout the quarter, with only a few weeks showing any significant earnings, such as $74 in late September and $34 in mid-December. Weekly downloads remained relatively stable, with a slight increase to 682 in early October and ending the quarter at 339. Active users showed a general decline from 1.4K in early October to 705 by the end of December.

Weed Firm 2: Back To College had sporadic revenue, with notable earnings of $76 in early October and $64 in late November. Weekly downloads fluctuated, reaching a peak of 112 in mid-November and ending the quarter with 34. Active users saw a peak of 228 in mid-November, with the quarter ending at 127.

Weed Inc: Idle Tycoon showed minimal revenue throughout the quarter, with a brief peak of $50 in early November. Downloads were low but consistent, peaking at 46 in late September and ending the quarter at 22. Active users also saw a decline, from 93 in late September to 39 by the end of December.

For more detailed insights and analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022